Teaching
By The Comic Book Method
by ed riley copyright 2002
What is the one thing that stands out about comic book characters? Humm, let's
see, OK here's one. Superheroes are drawn with strong jaws, or a strong
exaggerated chin line. People who rely on their strength are drawn with
exaggeratedly big biceps. Goofy characters might be drawn with exaggeratedly
big, high cheekbones, and really baggy clothes. Intelligent people are drawn
with glasses. Superheroes disguise themselves behind exaggeratedly big glasses.
The list goes on and on. The common thread here? Everything is exaggerated,
bigger than life!
Why do you think this is? I don't think that the artists draw this way to prove
they can draw BIG things. It actually costs more to draw some characters this
way, because the bigger something is, the more ink it takes to fill in the
pictures. So why would they draw their characters this way?
Could it be that people tend to remember things that are exaggeratedly big? I
have not seen a Dick Tracy comic in over 30 years, but I remember his jawbone,
it was big and squarish. I remember the Hulk had muscles bigger than most
people's head. I remember that Disney characters bottom jaw would drop down to
their beltline when they were astonished by something. If you take the time to
think about it, you can come up with your own exaggerated memories.
Comic book characters are drawn with exaggerated features so you will remember
them. So what does this have to do teaching kids the game of hoops? I try to
teach using exaggerated methods. Let's take a simple drop step. Here are the
steps for performing a drop step:
1. Post a player about 6'- 8' from the basket on the right side of the paint.
Have one foot in the paint, one foot outside the paint, facing the elbow.
2. Without the ball, have them revolve to the right toward the right side of the
basket.
3. While revolving toward the basket, take an exaggerated high and long step
towards the hoop. This is your step you go up off of for a lay-up.
4. When they can do this smoothly without the ball, then we give the passer a
target. They are facing the elbow and now they hold their left hand out as a
target for the passer.
5. When they catch the ball, they start revolving toward the basket and switch
the ball from the left hand to their right hand.
6. They now have their right palm up holding the ball. Their left hand now goes
out to their left side in a crooked position so they can ward off a defender on
the left.
7. With the ball in their palm up right hand, they do their exaggerated step and
do a one handed lay-up. No 2 handed layups are allowed.
Human nature says the defender is going to try to block the shot, so your player
will get their shot off, and normally get fouled to boot. This is a simplified
drop step.
FOLKS, notice step #3. I tell you to take an exaggerated high step. When I teach
it, my leg goes real high and I do it in slow motion. Then I have them do it
lifting their leg as high as they can. All my girls look at me like, "You
are one loco hombre!" I've even had them tell me they refuse to look that
stupid in a game.
So I guess I've failed in teaching this move, right???? WRONG-OLA!!!!!!!!! My
girls remember the move because it is so exaggerated. They remember it because I
have made it bigger than life in their minds. They refuse to do it my way
because they don't want to look retarded. So what do they do? They spend time
learning it without such a high step, but they SPEND THE TIME LEARNING
IT!!!!!!!! Could you ask for anything else?
Another example? Howsa bout spin moves, or crossovers, or between the legs, or
behind the back moves that lead into an open shot, would that work? Let's use a
crossover. I teach both forwards and guards to start a crossover at the right
elbow, from right to left hand. Then they do a jump stop in the middle of the
free-throw line, and I make them go immediately straight up into a jump shot.
Simple move, right?
The drawback to this move is that their body momentum is carrying them to the
left. The player normally tries the shot while still moving to the left. The
problem is that it's a totally off balance shot, without the shoulders squared
to the basket. It's hard to make 10% of these shots. So here's my exaggerated
solution.
When they end up at the spot where they should take the shot, I have them jump
onto the spot, landing both feet at the same time. I demand that they land hard
enough, that you can hear their feet make that "Plop" noise as they
hit the floor. If you can't hear the "Plop" from across the gym, they
shoot freethrows as a punishment. I have exaggerated the noise they have to
make.
The result of this is that when they "Plop," they have just stopped
their momentum, they are no longer off balance moving left. Then I have them go
straight up, shoulders squared to the basket, and do a jump shot. Now their
chances of making it have greatly improved. Without exaggerating the sound they
HAVE to make, my girls would still be taking that off balance shot with their
shoulders pointing at whatever good looking boy was in the stands.
What can we learn from the comics? To put it simply, the more exaggerated you
teach the move, the more your players will tend to remember and execute the
move. Sometimes it's the stupid things in life that work!